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CS2013-Strawman-CN-Computational Science (DEPRECATED)

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sahami
CS2013-Strawman-CN-Computational Science (DEPRECATED)

The CS2013 Strawman Report comment period is now closed. Please see the CS2013 Ironman report for the latest CS2013 draft to comment on. Forum to comment on "CN-Computational Science" Knowledge Area in the CS2013 Strawman report. We ask that comments related to specific text in the report please specify the page number and line number(s) of the text being commented on. Line numbers are provided on the far left-hand side of the each page.

Ernest Davis
Numerical solution of ODE's and PDE's
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One of the "Learning Outcomes" of CN/Processing is (p. 52 lines 161-162)

7. Apply standard numerical algorithms to solve ODEs and PDEs. Use computing systems to solve systems of equations.

However as these are not taught as _topics_ (except in the vague phrase "numerical
methods") it seems optimistic to suppose that they will emerge as outcomes. Also, it is not clear whether a course on CN/Processing is supposed to have a knowledge of
ODE's and PDE's as a prerequisite, or whether the necessary math will be taught in this course.

cstone
Is CN/Processing elective or a course?
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CN/Processing, page 52, lines 116-148

CN/Processing seems more like a nice syllabus for an exemplar course, rather than a focused list of additional topics and outcomes beyond those already in the Core.

sahami
Additional comments (received via email)
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Here I would expect computational thinking to feature heavily. I see modelling and simulation as fundamental aspects of computer science that can be deployed to the benefit of other disciplines. In specifying software we build models (sometimes mathematical) of what we wish. Abstraction is central to simulation, etc. Does this come through? Here there are issues related to the outward facing nature of the curriculum.

End of page 48 – would add engineering (thus models of bridges, etc.) and business (assist with decision making)

P52 line 124 something missing

See also lines 131, 134? Modelling of virtuality, e.g. travelling through a city

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